Far Fortune, End Boss Far Fortune, End Boss would rank better if it came out faster

5 damage breaks: All tokens (removing chump blockers), Little Devil , Raxxas Enforcer , Winged Death , Corpsemonger, Rift Summoner , Spawning Demon, The Gudgeon, Zealous Necromancer, Angel of Death, Corpse Taker, Dark Assassin, Dark Knight off-turn, Dark Leader, Drinker of Blood off-turn, Guilt Demon, Necromancer Lord, Soul Hunter, Succubus, Thrasher Demon, Vampire Lord off-turn, Bodyguard, Village Protector unprotected, Brand Rebel Fighter, Noble Martyr, Paros Rebel Leader, Rabble Rouser, Angel of Mercy , Courageous Soul, Faithful Pegasus, High King, Priest of Kalnor, Priestess of Angeline, Standard Bearer, Watchful Gargoyle, White Dragon , Citadel Raven , Fairy Trickster , Citadel Scholar even with a draw 2, Elara the Lycomaner , Knight of Shadows , Mist Guide Herald, Shadow Imp, Temporal Enforcer , Forcemage Apprentice, Juggernaut off-turn, Keeper of Secrets, Memory Spirit , Muse, Ogre Mercenary, Thought Plucker, Time Bender , Warrior Golem, Winter Fairy, Blue Dragon , Pyrosaur , Spore Beast, Bellowing Minotaur next turn, Cave Troll, Hunting Raptors , Wurm Hatchling if played without ally trigger, and Fire Shaman It can also draw 2 instead

The ability to remove a 0-cost champion while putting one into play should be great
*/* Secret Lair Drop The List Dominaria United Commander 27 77
[1] This card becomes "Dark Magician" while on the field or in the GY